Although I ended my 5th Edition Dungeons and Dragons game recently, I have had some interest in some of the houserules and various changes I was using in that game. I’ve decided to put them all up here on the guild so others can see what I was doing. Note that this list isn’t entirely comprehensive and some of these rules require some DM finesse to implement well. For example the way I was using “Vitality” was as a way of making certain named antagonists and other very powerful creatures more dangerous over regular “Jobbers”. Enemies that damage or threaten vitality were exceptionally rare and even if they could, only on certain circumstances like critical hits or very specific abilities.