I was reading this really interesting and quite long post about the change Games Workshop has made to the old Warhammer Fantasy Battles game to Age of Sigmar. In particular, some of the interesting rules they have put in asking players to, in essence, roleplay a character a specific way for a benefit. The example that immediately struck me was the one where the player is asked to insult, in whatever way they believe might get a reaction out of their opponent, for a re-roll. Given there has been a rather open and honest discussion in recent times about the amount of harassment in tabletop gaming, this is an incredibly poorly advised rule. Especially because the rules and mechanics of Age of Sigmar definitely trend to a younger brand of player, which aren’t going to use this rule well at all (not that I suspect older people will either).
There are other examples of similarly dumb to generally inoffensive roleplaying style rules in Age of Sigmar, which are worth looking over at the link above. Of course, I get why Games Workshop has added these rules, but I think they’re an incredibly bad concept and idea in general. Warhammer and its futuristic cousin, Warhammer 40k, have always been naturally prone to be of in character factionalism. People commonly like to yell out Waaaagh!!! when charging as orcs, or saying For the Emporer as Empire and so forth. Trying to force this kind of interaction into the game just feels forced, silly and more prone for abuse than literally anything else. Especially when those rules deliberately encourage players to actually abuse another.